AI Insights · Timothy · October 2022
Top 5 Season Pass Games in Finland Q3 2022 Performance
In Q3 2022, the top 5 season pass games in Finland showed varied trends in downloads, revenue, and active users. Data from Sensor Tower reveals key insights.
In Q3 2022, the top 5 season pass games in Finland exhibited diverse performance trends across downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into their market presence.
Stumble Guys by Scopely, Inc. saw a significant rise in weekly revenue, starting at approximately $1K in late June and peaking at about $7.7K by the end of September. Weekly downloads fluctuated, reaching a high of around 12.9K in late July and stabilizing to roughly 9K by the end of the quarter. Active users consistently increased, from approximately 28.2K to nearly 60K.
8 Ball Pool™ from Miniclip.com experienced a notable peak in revenue in mid-August, reaching about $22.5K, before declining to around $7.3K by the end of September. Downloads followed a similar pattern, peaking at approximately 7.8K in early August and decreasing to about 3K by the end of the quarter. Active users showed a gradual increase, peaking at around 48.6K.
Survivor!.io by HABBY showed a steady increase in weekly revenue, starting at about $1.6K in early August and peaking at around $5.2K in mid-September. Downloads fluctuated, with a high of approximately 7.2K in early August and stabilizing around 5.2K by the end of September. Active users saw a consistent rise, reaching nearly 17.3K by the end of the quarter.
Slotomania™ Slots Machine Game by Playtika LTD had relatively stable weekly revenue, peaking at about $4.3K in early August and ending the quarter at roughly $3K. Downloads varied, with a notable increase in mid-September reaching about 5.4K, and active users peaked at approximately 22.8K by the end of September.
Fishdom from Playrix showed a peak in weekly revenue of about $15.1K in mid-July, before settling to around $11.6K by the end of September. Downloads gradually decreased from a high of approximately 3.5K in early August to about 1.5K by the end of the quarter. Active users remained relatively stable, fluctuating around 15K to 17.5K throughout the quarter.
For more detailed insights and data, visit Sensor Tower.